SWAG Scheduling: A Game Developer’s Guide to Effective Project Planning

Uniday Studio
Uniday Studio
Author
November 04, 2025 at 01:00 PM
6 min read
Updated November 04, 2025

Explore the concept of SWAG (Stupid Wild Ass Guess) scheduling in game development, including tips on estimating project timelines, managing risks, and the importance of flexibility in scheduling when creating your game.

#gdc #planning

Creating your first indie game can feel like both a thrilling adventure and an intimidating challenge. You’ve left your job, jumped into your savings, and decided to pour your passion into a game that you are eager to share with the world. But amidst all this excitement, it’s crucial to have a solid plan in place. Enter SWAG scheduling—a method to estimate timelines and keep your project on track. This approach emphasizes realism, adaptability, and community engagement, which can be essential for indie developers.

1. What is SWAG Scheduling?

SWAG Scheduling stands for "Stupid Wild Ass Guess," a humorous yet practical approach to project planning. Developed by game developers who understand the unpredictability of the creative process, SWAG encourages you to estimate timelines not based on wishful thinking but rather on gut feelings and intuitive experiences. This scheduling technique allows you to break down your game development process into manageable parts that are more realistic and achievable.

The goal here is to give yourself a starting point—a rough estimation of how long various tasks might take—so you can create a structured workflow while remaining flexible enough to adapt as challenges arise. It’s about balancing ambition with pragmatism.

1.1. Planning Your Development Timeline

When you begin your project, it’s vital to assess how much time you realistically have before your savings run out. This understanding forms the basis of your SWAG schedule. Here are practical steps to help you plan your development timeline effectively:

  1. Make a List of Tasks: Start by breaking down your game into main tasks and features. This could include game design, art, coding, and testing.

  2. Estimate Time for Each Task: Use your intuition to assign a rough estimate for how long you think each task will take. Be generous and consider the possibility of overlap or unexpected delays.

  3. Factor in Risks: As you assess time estimates, think about the risks involved in each task. If a task has a higher level of complexity or uncertainty, it’s wise to build in extra time.

  4. Total Your Time Estimates: After calculating individual task durations, sum them up. Don’t be surprised if this total exceeds your initial timeline. This is a sign that you need to consider adjusting your project scope or timeline.

  5. Adjust Based on Feedback: Once you share your timeline with your team or trusted peers, be open to their feedback. Sometimes, an outside perspective can highlight areas that need more time or where time could be saved.

  6. Commit to Regular Check-Ins: Early in your development process, implement regular check-ins on your schedule. This allows you to adjust based on what’s working or what’s not.

2. Butchery: The Unpleasant Side of Planning

In game development, it’s not uncommon to need to cut back on your initial ambitions. This is referred to as "Butchery." While the term may sound discouraging, it’s crucial for the health of your project. The idea here is to look at your beautiful game design and recognize that some elements may need to be sacrificed for the sake of practicality.

Here’s how to approach butchery effectively:

  1. Identify Non-Essential Features: Look for features that may be nice to have but aren’t critical to the game’s core experience. For instance, if you planned a multiplayer mode but recognize it would take too long, consider postponing or eliminating it.

  2. Have Tough Conversations Early: If you need to remove a feature, make that decision early in the process. This prevents wasted resources and helps refocus your efforts on what truly matters.

  3. Concentrate on Core Mechanics: Make sure the fundamental aspects of gameplay are prioritizing. This ensures that even if you have less content, the game can still offer a quality experience.

  4. Be Open to Iteration: Sometimes, you might find ways to save features without cutting them entirely. Think about how they could be iteratively added in post-launch updates or sequels.

2.1. Managing Risks in Game Development

As a developer, you’ll inevitably face various types of risks. It’s essential to not only anticipate risks but also have strategies in place to manage them:

  • Technical Risks: These can stem from using unfamiliar technology or software. To mitigate this risk, stick to technologies that you are comfortable with, even if they are not the latest trends. This knowledge helps speed up the development process.

  • Financial Risks: Crowdfunding or investor relations can be unpredictable. Consider running your project on a bootstrap model initially, which allows you to retain creative control.

  • Schedule Risks: Recognize that games do not develop linearly. You might discover that some tasks take longer than expected. Build in buffer time for these uncertainties.

3. Self-Marketing and Community Engagement

After planning and executing your game, it’s time to think about marketing and community engagement. This is where you familiarize yourself with your audience and spread the word about your project. A large part of successful marketing is understanding the platforms that suit your game best.

3.1. Use Social Media Wisely

Engage with potential players via social media channels. Platforms like Twitter offer a unique opportunity for developers to directly connect with journalists and influencers in the gaming community. Here, your voice can reach wider audiences, and journalists often scout for fresh game ideas and updates in real-time.

3.2. Build Your Community

Creating a community around your game can be immensely helpful for not just marketing but also playing the game’s strengths:
- Brand New Communities: Platforms like Reddit can be an excellent venue, but beware of community rules. Ensure you know the culture of various subreddits before posting.
- Create a Development Blog: Sharing progress, insights, and challenges via a blog can interest players and help them feel personally invested in your journey. Update your blog consistently to keep your audience engaged.

3.3. Collecting Feedback and Playtesting

Once you have a playable version, it’s essential to continuously gather feedback. You can utilize a mailing list to reach out to committed followers, encouraging them to join your testing efforts.

  • Use Social Channels for Feedback: Encourage discussion about your game, and don’t hesitate to ask questions about aspects you’re unsure of. Communities love to share their insights.
  • Organize Playtesting Events: Host events where people can play your game and provide live feedback. This direct interaction can highlight issues you may not have considered.

4. Preparing for Launch

The culmination of your efforts resides in the successful launch of your game. Here, strategic planning pays off as you have to carefully consider how to reach your audience efficiently.

4.1. Pricing Your Game

Determining the right price for your game is critical and should be based on extensive market research and awareness of your intended platforms. Understand the trends in pricing across platforms—PC and mobile pricing often differ significantly.

  1. Analyze Competitors: OK, check similar titles in your genre to see how they priced their games.
  2. Position Your Game: Establish what unique value your game provides to determine an appropriate price.

4.2. Platform-Specific Strategies

If you are launching on multiple platforms, customize your approach:
- Create Separate Marketing Stories: Tailor your communication for PC audiences versus mobile users, as their expectations and preferences can vary widely.
- Engage with Non-Gaming Media: Explore local media outlets that may have a particular interest in your game’s setting or theme. Personal stories about the development journey can resonate well.

5. Learning from the Experience

After launch, it’s vital to analyze what worked and what didn’t. Review data from user interactions, feedback, and sales figures to gauge your success.

5.1. Looking Ahead

As you move forward, leverage your experiences from your first game. Use the insights gathered to refine your SWAG scheduling strategy and enhance your next project. Consider:

  • Longer Timelines: With greater experience, you may wish to extend your project scope and timeline, allowing you the luxury of more ambitious features.
  • Adaptability: Commit to learning and adjusting your approach in response to user feedback.

Closing Thoughts

While embarking on indie game development can be daunting, implementing the SWAG scheduling method gives you a structure to work with. Remember to embrace flexibility and adapt your plans based on what you learn throughout the process. As you proceed to create your game, celebrate each milestone and enjoy the journey! If you have any questions or wish to share your experiences in game development, feel free to reach out. Happy creating!


Final Tip: If you want to learn more about this subject, I recommend This Amazing Talk HERE, that I used as the main reference for this blog post.

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