Cave: Getting Started Guide

Quest Introduction

Cave: Getting Started Guide

Start learning Cave Engine from zero. This beginner-friendly text course will guide you through the editor, the basic workflow, and the main tools you need to understand before creating your own 3D games.

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15 lessons
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Are you Ready to Start making AMAZING GAMES?

Getting Started into Cave Engine is the best place to begin if you are opening the engine for the first time. Across short lessons, you will learn how to install Cave, create your first project, understand the editor, move around the 3D world, work with scenes, entities, components, assets, and test your game inside the engine.

This course gives you a clear and practical tour of how Cave works, so every button, tab, object, and concept starts making sense. By the end, you will know how the engine is organized, what each major system is used for, and how to export your project as a playable runtime.